Menu

About Me


Who I Am

I'm a father of two, based in Arizona, and a Software Engineer III on the Developer Experience team at Weedmaps. I spent a decade in quality engineering — manual QA, then Playwright automation — before moving into engineering full time. I think of that move as a deepening of quality, not a departure from it.

Day to day I build the tools other engineers ship with: CI pipelines, developer platforms, the unglamorous stuff that makes teams faster.


Rhythm & Algorithms

The percussion world shaped who I am long before I touched my first keyboard. There's something about the discipline of marching drum corps, the precision of indoor percussion, and the controlled chaos of tour life that translates perfectly to quality assurance and engineering.

Both require obsessive attention to detail, the ability to perform under pressure, and an understanding that sometimes the most beautiful moments happen in the spaces between the notes, or between test runs.


The Journey

My percussion journey began in 2009 with Santa Clara Vanguard Cadets, where I learned that peak performance and peak identity crisis can coexist beautifully. The path led me through Santa Clara Vanguard, Vanguard Winter Percussion, and the Blue Stars, before culminating with Pulse Percussion in 2014.

I've been teaching as a snare tech since 2014, and I still think about software in terms of reps, cleaning, and locking in with the rest of the line.


Beyond the Screen

Outside work I build agent infrastructure on Ethereum L2s: an ERC-8004 reputation protocol (ACK), compliance tooling for the x402 payment protocol, and MCP servers — with contracts live on Abstract and Base. When I'm not shipping or teaching paradiddles, you'll find me deep in the progressive metal rabbit hole (Animals As Leaders, Protest the Hero, Chon), or adding another NFT to the collection that my wife pretends not to judge.

I believe in building things that matter, whether it's reliable software that helps businesses grow, young musicians who will carry the art forward, or just a really solid groove that makes people move.

Request an AI summary of tylerjb.dev

© Tyler James-Bridges 2026. All rights reserved.